How I Built 50 Unique Powers in 30 Days: Keyword System Part 2


Keyword System pt.2: Breaking down how I use Data Assets to drive various parts of Hyper Vyper's Ability UI.

07
Devlog #7
June 24, 2026

How I Built 50 Unique Powers in 30 Days: Keyword System Part 2

Keyword System pt.2: Breaking down how I use Data Assets to drive various parts of Hyper Vyper's Ability UI. This makes adding new powers and keywords significantly faster, and reduces the amount of time we have to go spelunking in widgets as the game grows.

More From the Dev Diary
By
THE LAST RESISTANCE

The burning heart beats resistance.